Game Mechanics Overview
Overview
5xFaction's game mechanics are built on the Pentagon Nash Equilibrium — a five-way rock-paper-scissors system where each faction defeats two others and is defeated by two others.
Core Mechanics
The Five Factions
SHADOW

BLADE

SPIRIT

PILLAR

WIND

Faction Relationships
SHADOW (1)
/ \
defeats defeated by
/ \
SPIRIT ←——— BLADE
(3) defeats (2)
\ /
defeated by defeats
\ /
PILLAR (4) ←—————→ WIND (5)SHADOW
Spirit, Wind
Blade, Pillar
BLADE
Shadow, Pillar
Spirit, Wind
SPIRIT
Blade, Wind
Shadow, Pillar
PILLAR
Shadow, Spirit
Blade, Wind
WIND
Blade, Pillar
Shadow, Spirit
Scoring System
Each faction's score is calculated as:
Where:
Target TVL = Total value locked in factions you defeat
Predator TVL = Total value locked in factions that defeat you
Example
If TVL distribution is:
SHADOW: $100,000
BLADE: $50,000
SPIRIT: $75,000
PILLAR: $80,000
WIND: $45,000
SHADOW Score = (Spirit + Wind) - (Blade + Pillar) = ($75,000 + $45,000) - ($50,000 + $80,000) = $120,000 - $130,000 = -$10,000
Epoch System
Each game cycle is called an Epoch and lasts 7 days:
Deposit Phase (2 Days)
Join a faction
Deposit USDC
Add more to existing stakes
Analyze TVL and scores
Adjust strategy
Lock Phase (5 Days)
No deposits allowed
No faction changes
Strategy is locked
Yield is generated from DeFi lending
Await results
Victory Condition
At the end of each epoch:
Calculate all faction scores
Faction with highest score wins
Winning faction claims 100% of yield pot
Yield distributed proportionally to winning faction members
New epoch begins
Next Steps
The Five Factions — Deep dive into each faction with images
Scoring Details — Pentagon Nash Equilibrium explained
Epochs & Phases — Timing and phase mechanics
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